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From: mdh@da.amdahl.com (Mark Harrow)
Message-Id: <9110102039.AA09030@oboe.da.amdahl.com>
To: gerry.kiviharju@amail.amdahl.com, gwen@uts.amdahl.com, jjm00,
        steven.lukis@amail.amdahl.com
Subject: On majoring in Computer Science

An excelent readers digest summary of my college career! Does it 
sound familiar to any of you? 

----- Begin Included Message -----

     Ask anyone who has stayed awake for thirty-seven  hours  consuming
nothing but Coke and Snickers bars and staring into a green CRT screen,
if there is anything glamorous about the world of computer programming.
Look deep  into  his bloodshot eyes, and try to detect any signs of joy
among the red streaks.  Then, just for kicks, ask him why he does  what
he does,  despite  all the pain it's causing.  The most positive answer
you'll get is, "it feels so good when it stops."

     Although computer sciences majors come in all  sizes  and  shapes,
each possesses  that  essential  "nerd" quality which led us to declare
the major in the first place.  Some of us,  the  stragglers,  are  only
part time nerds.  Unfortunately, over the past three years, an alarming
number of lifers, full-time nerds, have appeared.  These are the really
scary  people  who  hang  around  the  terminal  room  regularly,  with
absolutely no purpose for being there.  People who'd rather sit  around
hacking on  a  Saturday  evening than lying stuporously drunk in one of
the Dellys, or sleeping.  This speicalized  breed  of  computer  nerds,
affectionately known  as  the  Computer  Nazis, becomes an increasingly
large organization every semester.  No one  knows  exactly  where  they
come from,  since  no  one has ever seen a Nazi outside of the computer
center.  Similarly, no one has ever tried to find one, either.

     The leader of the Williamsburg Nazis, it seems, is a large  Arabic
slob we  shall  call  Abdul.   Abdul typifies the model Nazi.  Granted,
he's not quite as dweebish looking as you'd  expect,  yet  somehow  you
know that  he's not the kind of guy you'd invite to dinner.  He's loud,
he's self-righteous, and he can tell you anything  about  the  computer
system you'd  never  want  to  know.  Below Abdul are his Seargeants at
Arms, Jeff and Andy.  Though not quite as loud as  their  leader,  both
possess voices  which  will  rise above all others at large gatherings.
Jeff has a  lisp  and  Andy  is  annoyingly  nasal;   everyone  in  the
department can  imitate  his favorite Nazi.  Somehow, they're always in
your class.  And today is no exception.

     Larry, the instructor wanders in, dumps  several  folders  on  his
podium, and  smiles  at  the  class.  Attendance is good today, for the
first time since the beginning of the semester.  Ah yes.  Today  he  is
to hand out the specs for the final program, an event not to be missed.
Floating among  the  seemingly  carefree  students is a definite air of
uneasiness;  a combination of hope, anticipation, and dread.  He passes
out the assignment, announcing that he will  take  questions  regarding
the program during the next class meeting.

     Simultaneously, two hands shoot up in the front row.   Apparently,
Abdul and  Andy,  the  "Sunshine Boys", have questions which can't wait
two days.  You've got to hand it to these guys.  They're fast  readers,
and seem  to  zero  in  on  ambiguous phrases and logical errors in the
description even before the entire class  has  received  the  document.
This time they've even caught the instructor off guard with their rapid
fire analysis  of  his  instructions.   You  can tell that Larry really
wants to tell them off, but remembers his own Nazi days.

     Two days go by.  It's Question Day.  Again, Abdul  and  Andy  have
the floor.  Seems that the instructor's skeleton for the program didn't
work for  some  obscure test case, and caused their respective programs
to bomb.  Larry apologizes to Abdul, and makes a few witty comments  to
Andy.  Most of the class stares in amazement with the patented Computer
Science "Holy  Shit" expression hanging off of their faces.  Have these
two guys actually finished the assignment already?  We haven't had  the
thing for  forty-eight  hours yet.  Hell, I don't even remember where I
put my specs sheet.

     Two weeks have passed.  Monday morning.  The  project  is  due  on
Wednesday.  Questions are finally rolling in from people other than the
Sunshine Boys.   A  certain anxiety begins to well up in the stomach as
the deadline approaches.  Serious doubts about finishing the program in
time arise.  Larry, ever the entertainer, mentions that "If you haven't
started the project yet, you'll never get it done."  He means it,  too.
That night,  the  stragglers  tackle  the machine for the first time in
weeks, trying to make some sort of headway, or at least  translate  the
problem at hand.

     There are two mutually exclusive techniques that are used  in  the
early stages  of programming:  The Software Engineering method, and the
ever-popular Brute  Force  strategy.   Right  from  the  start  of  our
computer careers,  we are told that any problem can be broken down into
manageable pieces, and that these pieces can be linked together to form
a logically  constructed  program;   the  method   used   by   Software
Engineers.  This  process  is  time  consuming,  yet incredibly simple.
Keep the pieces as small as possible, construct  each  one  separately,
get it  to working, and plug it in.  "This method can be applied to any
problem you'll ever have to solve, in the field of computer science, or
in real life situations," says the textbook.  Sure.  If you've got  the
time.

     Brute Force can similarly be applied to any real  life  situation,
and in  the  early  stages  it's  quicker than the Software Engineering
method.  It's instinctive, spontaneous, and produces  concrete  results
almost immediately.   Read  the  problem,  get  a general idea of where
you're headed, and head  there.   Start  simply,  and  then  build  the
sucker.  If  you  don't understand something, ignore it.  If it doesn't
work, throw it out.  Assume you know more about what you're doing  than
you actually do.  It's kind of like picking a nice living room set, and
building a house around it.

     Apparently, Brute Force is the way to go this  time  around.   The
first few  pot  shots  at the problem miss their target completley, but
finally pieces begin to fit  together.   Granted,  there's  no  central
structure here  yet,  but  we've definitely bought the living room set.
And, with a little bit of  pushing  and  bending  of  good  programming
rules, we  seem  to  have  built the fireplace and part of the upstairs
bedroom.  So far so good.  Who says we can't finish this in  two  days?
Get a printout, go home, have a beer and watch David Letterman.

     The Letterman show appears to have been a tactical  error.   Brute
Force has  come  to  its inevitable halt, and the deadline is tomorrow.
Bits and pieces of the program are working just  fine,  but  the  major
chunks are  still  in  shambles.  The program has to be finished within
the next eighteen hours.  We have not choice but to begin the  Caffeine
Airlift.

     If it weren't for caffeine, many of  us  computer  science  majors
would have  died  back in sophomore year.  Sometimes, there just aren't
enough waking hours in the day to accomplish everything that has to  be
done.  The logical solution is to eliminate some of the sleeping hours,
through carefully  measured  doses  of  coffee  and Coke.  Time release
caffeine pills were in fashion two years ago,  but  turned  out  to  be
entirely too  efficient.   It's difficult to concentrate on programming
when your body wants to tap dance.  In any shape or form, the  Caffeine
Airlift has saved us all.

     Once the body is properly primed, the work begins.   The  computer
lab   overflows  with  other  desperate   individuals,   all    heavily
caffeinated, and all decked out for  the  long  night  ahead.   Grab  a
terminal, and  start  hacking.   It's  comforting to know that everyone
else will fail  this  project  with  you.   The  mood  is  surprisingly
relaxed, and jokes about impending doom begin to fly.

     Ten o'clock.  Eleven hours and counting.  Condition:  guarded  but
stable.  The  three  Cokes  in your system are making your legs bounce,
but you ignore it.  Concentration  is  the  key.   The  room  fills  to
capacity, and  the  jokes  continue.  Of course no one will finish, but
who cares anymore?  This  is  no  longer  a  project,  but  a  mission.
Actually, you've made amazing progress in the last few hours, but won't
admit it to the others.  More fun to complain, isn't it?

     Midnight.  The Jello Hour.  The Jello  Principle  state  that  "no
matter what  quick solution you find for a given problem, it will still
make you worse off than you were before."  Kind of like  nailing  Jello
to a  tree.   The  temporary  solutions look pretty for awhile, but are
destined to fail in the long run.  After Jello hour, you  get  a  whole
new perspective  on  life.  The beard begins to appear.  The empty Coke
cups form a wall along the side of your work space.  You  realize  that
you'll miss  Letterman  tonight.   Short  cuts  that simulate important
program elements come to mind, are added to the  code,  fail,  and  are
discarded.  The  best rule of thumb is to try something so unorthodoxly
simple, that it could never work.  Odds are that it will.

     One thirty.  You've watched half of your classmates  walk  out  in
stuporous frustration.   The  die-hards  remain,  chugging  caffeine in
lethal dosages and cursing quietly to themselves.   And  suddenly,  the
peaceful torpor  of  the  terminal  lab  is shattered by the unexpected
arrival of the Nazis.  Abdul strolls in, flips on a terminal, and talks
loudly to his partner Jeff across the room.  In the back of your  mind,
you wonder  where  Andy  is  tonight, but the truth is you don't really
care.  Abdul is amused that  we  non-Nazis  are  working  on  the  same
program they had finished nearly two weeks ago.  Jeff comments, through
his speech impediment, that the program was "trivial."  Eventually, the
Nazis become  engrossed in their own work, whatever the hell they do at
two o'clock in the morning.  Abdul has found  some  new  way  to  amuse
himself, and  yells  for  Jeff to come over.  Jeff yells back that he's
too busy.  Everyone wishes Abdul and Jeff would die painfully.

     Finished.  It's four AM, and the damn thing is finally in the can.
Smile at the amphetimized corpses as you leave,  and  wish  them  luck.
The walk  home  seems  longer  tonight.  No cars.  No birds.  No noise.
Life seems to have gone on outside of the computer center.  As you  hit
the bed,  you know you're too wired to fall asleep.  It doesn't matter.
You've won the game again.  As your body continues its tap  dance,  you
realize that  the  process  is  going  to  start  again  on Monday.  No
problem.  Yeah, it's hurts for awhile.  But it feels so good  when  you
stop....


----- End Included Message -----

-Mark Harrow
 Amdahl Corporation          __________    Phone  : (408) 737-5986
 1250 East Arques Avenue    |          |   FAX    : (408) 773-0833
 P.O. Box 3470   M/S 253    |  AMDAHL  |   Local  : mdh@oboe
 Sunnyvale, CA 94088-3470   |__________|   Remote : mdh@da.amdahl.com



