Network and Operating System Support for Real-Time Multimedia
Multimedia systems places a high demand on the network in temrs of
bandwidth, maximum end-to-end delay, and delay variance. Because of
the recent advances in network technology, multimedia applications are
becoming popular. Ethernet, a popular network, cannot support the high
demands, in terms of bandwidth and delay, imposed on the network by
multimedia data. This dissertation proposes three priority Ethernet
protocols which allow faster delivery of real-time multimedia data.
We present a qualitative analysis describing the conditions in which
each performs best. Through an extensive simulation study using both
Poisson and bursty traffic, we show the superiority of these methods
over basic Ethernet.
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Last updated by Frank Adelstein on Dec-11-2002