Search:
[Title Bar]

Binghamton Luma Festival 2019

I went to the Luma Festival in Binghamton with a friend. This is the first time I heard of it but the event started in 2015. Luma involves projecting videos onto buildings, all of which seem to have some faux Roman Ionic columns (the ones with the curly scrolls). The videos are designed to be work with (or against, in a deconstructive sort of what) the physical structure of a building, including the windows and columns and stuff.

Some of the videos are kind of pretentious or overly obscure. Some are pretty cool. The sound on one was painfully too loud. There was also one installation we went to that required tickets (almost everything is free). There were other things we skipped, like some talks, a silent disco and pitch black meal (both seem very unappealing). But overall it was quite cool. There were tons and tons and tons of people. Moving through the crowd reminded me of Bugs Bunny getting to his set in a movie theater in Hare Do. We basically had to plow our way through and make a gap.

Here are some photo highlights from some of the exhibits.
September 7th, 2019.

Displaying all 83 pictures


Phased Rain

This was created by a group of Barcelona-based artists and was in the bottom of a parking garage. It consisted of a bunch of linear light fixtures that started white and eventually changed to red, some round white lights on the floor that cast shadows of people on the wall, a few spotlights to that shined on this large, tin-foil covered rectangular block. As the lights pulsed, they'd make a musical simulation of a dripping sort of noise (kind of a brief descending arpeggio), and various ones would all be going out of sync. At the end, they all sync up, in phase with each other, forming a kind of alarm sound and the lights all turn red. Spotlights move and shine on the tin-foil block. And the music plays some low, rumbly sounds that was reminiscent of "Echoes" from Pink Floyd's Meddle Album. The bass was loud and carried quite a way, sounding loud while we were waiting to enter the area.

According to the online description, this is making a statement about how global warming is bad.

It was quite cool and neat, but I must admit I didn't really get or understand the message and don't know what the tin foil block represents. Recycling? Lack of recycling? What the earth will turn into? Bizarro-world?

000-DSC_3868.jpg

000-DSC_3868-th.jpg

Waiting to enter the lower ramp...of doom!

001-DSC_3869.jpg

001-DSC_3869-th.jpg

We could only wonder what the structure-shaking rumblings of bass notes...(more)

002-DSC_3871.jpg

002-DSC_3871-th.jpg

Our guide wore cool glow-in-the-dark stuff and was happy to model it for me.

003-DSC_3872.jpg

003-DSC_3872-th.jpg

Entering the art space...of doom!

004-DSC_3876.jpg

004-DSC_3876-th.jpg

It's quite dark.

005-DSC_3883.jpg

005-DSC_3883-th.jpg

But then there are occasional pulses of light.

006-DSC_3884.jpg

006-DSC_3884-th.jpg

People could wandering around the space and explore ... sometimes with light...

007-DSC_3885.jpg

007-DSC_3885-th.jpg

And sometimes in darkness...

008-DSC_3886.jpg

008-DSC_3886-th.jpg

Some lights cast shadows of people on the walls.

009-DSC_3887.jpg

009-DSC_3887-th.jpg

I liked how the wall-shadows looked.

010-DSC_3888.jpg

010-DSC_3888-th.jpg

Some flickering lights from the computers controlling the lights and sounds.

011-DSC_3890.jpg

011-DSC_3890-th.jpg

And then there's the strange tin-foil covered block.

012-DSC_3892.jpg

012-DSC_3892-th.jpg

The lights pulse in different sections of the garage.

013-DSC_3893.jpg

013-DSC_3893-th.jpg

And then they change colors from white to red ... of doom!

014-DSC_3894.jpg

014-DSC_3894-th.jpg

The search lights start seeking the tin-foil bock.

015-DSC_3895.jpg

015-DSC_3895-th.jpg

Darkness except for the searchlights.

016-DSC_3896.jpg

016-DSC_3896-th.jpg

Redness except for the searchlights.

017-DSC_3897.jpg

017-DSC_3897-th.jpg

The girl reached for the light, but her dad made her stop just before this. ...(more)

018-DSC_3898.jpg

018-DSC_3898-th.jpg

More lights...

019-DSC_3899.jpg

019-DSC_3899-th.jpg

Fewer lights...


One Giant Leap

This one was weird. It started off with a space shuttle-ish rocket launch, with the building looking like a launch structure, and then kind of had some space stuff and other disconnected things that were hard to follow. Also, the movement of people looked awkward and unnatural. I wasn't really sure where this was going with stuff or what it was really about. But some of the visuals looked nice.

020-DSC_3901.jpg

020-DSC_3901-th.jpg

People at Luma watching a One Giant Leap.

021-DSC_3902.jpg

021-DSC_3902-th.jpg

A nearby building with a colorfully lit top floor.

022-DSC_3903.jpg

022-DSC_3903-th.jpg

A nearby building showing Mural Mapping.

023-DSC_3904.jpg

023-DSC_3904-th.jpg

The projectors ... they're pretty beefy.

024-DSC_3905.jpg

024-DSC_3905-th.jpg

The building becomes a launch support tower.

025-DSC_3906.jpg

025-DSC_3906-th.jpg

The rocket/shuttle launches, complete with a flashing alarm on top of the...(more)

026-DSC_3907.jpg

026-DSC_3907-th.jpg

The rocket/shuttle starts to climb.

027-DSC_3908.jpg

027-DSC_3908-th.jpg

People watch the launch. I like their expressions.

028-DSC_3910.jpg

028-DSC_3910-th.jpg

The end of the video. Favorite color made it; I thought that was the title.


Mural Mapping, Arts and Crafts, and more

Mural Mapping is a project where local artists can create virtual murals to be projected on this building. The artists don't need to deal with the details of the mapping or projection. They are given a template with an outline of the building and they can create a digital image or traditional one that will be digitized and projected. It's a cool way to include a variety of artists and styles. Of course I only found all this out a day later when I was looking up information about this exhibit.

There were also people selling art in stalls on one street. (Plus a row of trailers selling various carnival food, all in "the key of fried.") One artist had lights in bottles. I thought they looked cool. I asked if she minded me taking pictures and she said go right ahead.

The last one is based on the clich├ęd improperly phrased version of "All your bases are ours" (from some old video game that poorly translated their phrases into English). The upshot is that it's video games like Pong displayed on a building. I watched it for about 20 seconds before getting bored and moving on.

029-DSC_3912.jpg

029-DSC_3912-th.jpg

Tropical theme mural.

030-DSC_3913.jpg

030-DSC_3913-th.jpg

Moldy, abandoned look to the building.

031-DSC_3914.jpg

031-DSC_3914-th.jpg

Lighted bottles for sale.

032-DSC_3916.jpg

032-DSC_3916-th.jpg

Cool colors in the arrangement of bottles, including cow spots I just noticed.

033-DSC_3917.jpg

033-DSC_3917-th.jpg

The credits after a came of pong on a building.


Pandora's Box

This one was an interesting visual one that seemed to be mostly about cool images and not much else. But that worked pretty well. The building started out as Pandora's Box and became a variety of things. In the end it started warping into itself, sort of like the house at the end of Poltergeist. It made good use of the structure of the building.

The projections at Luma use three banks of projectors. The main central ones, and then two on either side, so everything is covered. The sides of the columns all get the same look. It works quite well.

034-DSC_3920.jpg

034-DSC_3920-th.jpg

The crowd waiting for the video to begin while the projectors display a...(more)

035-DSC_3922.jpg

035-DSC_3922-th.jpg

Six projectors cover the front side, plus one projector for the right side of...(more)

036-DSC_3925.jpg

036-DSC_3925-th.jpg

The lion is part of the canvas. It's clear that both right and left edges are...(more)

037-DSC_3926.jpg

037-DSC_3926-th.jpg

It wasn't until a later video that I realized this volume meter was counting...(more)

038-DSC_3928.jpg

038-DSC_3928-th.jpg

The title slide for Pandora's Box.

039-DSC_3929.jpg

039-DSC_3929-th.jpg

A cool texture map turning the building to sand.

040-DSC_3930.jpg

040-DSC_3930-th.jpg

And a Tron-like line graphic of the building.

041-DSC_3932.jpg

041-DSC_3932-th.jpg

A more elaborate design. Notice how all the lines are straight regardless of...(more)

042-DSC_3933.jpg

042-DSC_3933-th.jpg

The building turns into a sort of ancient Greek temple or maybe a pyramid-like...(more)

043-DSC_3934.jpg

043-DSC_3934-th.jpg

Hey, we're underwater now!

044-DSC_3935.jpg

044-DSC_3935-th.jpg

And a school of fish swims by, passing through the columns into the building.

045-DSC_3936.jpg

045-DSC_3936-th.jpg

Then a hell-mouth or black hole opens up, consuming all. It might be part of...(more)

046-DSC_3937.jpg

046-DSC_3937-th.jpg

The building starts to get pixelated (or tiled or voxelated?) in a sort of...(more)

047-DSC_3938.jpg

047-DSC_3938-th.jpg

The building starts warping into itself.

048-DSC_3939.jpg

048-DSC_3939-th.jpg

It briefly reforms before getting sucked back into itself. The end (huh?).


The Awakening

This one had some interesting bits, but was also kind of a jumble of stuff. I thought some of the animation, especially of the female dancers, looked smooth and realistic. Perhaps they used some kind of motion capture technology to guide that. So according to the description, it's about how ambition, while good for success, is a double-edged sword and cuts people off from what is truly needed, which is the natural world. And something about how turning inward and meditating is good.

It felt a bit pretentious, and also the messages were unclear. While there were evil factories that were springing up, the spirit of the earth that appears in the background seems to be a corrupting force of evil, sort of like Satan trying to tempt people, but in the end it's just "mother earth" who destroys everything. Which kind of seems evil, so I don't quite get it.

Also, the sound was way too loud. At points I had to keep my ears covered, especially towards the end when everything was getting more frenetic and even louder. That was a bit distracting.

049-DSC_3940.jpg

049-DSC_3940-th.jpg

The building with the colorful top floor (again).

050-DSC_3943.jpg

050-DSC_3943-th.jpg

The title slide for The Awakening.

051-DSC_3945.jpg

051-DSC_3945-th.jpg

A guy sits atop the building meditating. Evil spirits emerge from him.

052-DSC_3946.jpg

052-DSC_3946-th.jpg

Some demonic force of nature taunts and attacks him.

053-DSC_3947.jpg

053-DSC_3947-th.jpg

He causes evil factories to spring up, sort of the art from the cover of Pink...(more)

054-DSC_3948.jpg

054-DSC_3948-th.jpg

The evil demon spirit watches the poisonous factories grow, with interest.

055-DSC_3949.jpg

055-DSC_3949-th.jpg

Odd silver metallic women-things dance with the man who may or may not be into...(more)

056-DSC_3950.jpg

056-DSC_3950-th.jpg

The women-thing creatures continue to dance as the world becomes some...(more)

057-DSC_3951.jpg

057-DSC_3951-th.jpg

The man or some reindeer-man-thing is caught in a burning beehive-brain and...(more)

058-DSC_3952.jpg

058-DSC_3952-th.jpg

The evil overlord demon spirit appears again, watching it all. Also, you find...(more)

059-DSC_3953.jpg

059-DSC_3953-th.jpg

The world is sucked into the museum or whatever it is and barriers are erected...(more)

060-DSC_3954.jpg

060-DSC_3954-th.jpg

Finally, all is black and nothingness, as the overlord demon of darkness...(more)

061-DSC_3956.jpg

061-DSC_3956-th.jpg

Oh wait...the frowning mouth of hate is the earth. The she-demon of...(more)


Data Nova

This one was more abstract and seemed like it was just cool images without a plot, so that was OK. The description says it's using data visualization with New York State star charts. I don't know what that sentence means, nor did I know NYS has its own star charts. Also, it says it explores the concept that the universe is guided by an unseen algorithm. Really, if there was a story there, it was kind of lost on me.

062-DSC_3957.jpg

062-DSC_3957-th.jpg

The title screen for Data Nova.

063-DSC_3958.jpg

063-DSC_3958-th.jpg

The library building starts to become a wireframe digitized image.

064-DSC_3959.jpg

064-DSC_3959-th.jpg

The Ionic Columns start to become wireframe images.

065-DSC_3960.jpg

065-DSC_3960-th.jpg

The digitization continues.

066-DSC_3961.jpg

066-DSC_3961-th.jpg

And then everything starts to get destroyed.

067-DSC_3963.jpg

067-DSC_3963-th.jpg

Then it blows the fuck up.

068-DSC_3964.jpg

068-DSC_3964-th.jpg

It's back again. Notice the subtle wireframe effect on the columns.

069-DSC_3965.jpg

069-DSC_3965-th.jpg

Then the drugs kick in pretty hard. The building is warped, transformed,...(more)

070-DSC_3966.jpg

070-DSC_3966-th.jpg

It becomes exploding points.

071-DSC_3967.jpg

071-DSC_3967-th.jpg

It's back, maybe from a wireframe backup, with distorted and damaged sides.

072-DSC_3968.jpg

072-DSC_3968-th.jpg

The temple front part remains, the rest is squiggle-city.

073-DSC_3969.jpg

073-DSC_3969-th.jpg

More flowing lines of madness.

074-DSC_3971.jpg

074-DSC_3971-th.jpg

And now the building is back with ... uh ... giant sperm?

075-DSC_3972.jpg

075-DSC_3972-th.jpg

The sperm swarm and school. Didn't think they were sperm till now.

076-DSC_3973.jpg

076-DSC_3973-th.jpg

More wireframe backup and damaged and distorted beads.

077-DSC_3975.jpg

077-DSC_3975-th.jpg

And explosions of drug-induced colors!

078-DSC_3976.jpg

078-DSC_3976-th.jpg

Circuits, maybe slightly spermy?

079-DSC_3977.jpg

079-DSC_3977-th.jpg

Connections and material accretion accumulates.

080-DSC_3978.jpg

080-DSC_3978-th.jpg

Now it's ... uh ... blue time-space warps.

081-DSC_3979.jpg

081-DSC_3979-th.jpg

And more crazy warping stuff. The end! But ... but ...

082-DSC_3980.jpg

082-DSC_3980-th.jpg

The top floor of a TV/radio station building had a pixelated digital dragon.




This page last modified Sep 10, 2019.
Home
RSS Feed
feed