Real-Time Causal Message Ordering in Multimedia Systems
Abstract
In multimedia systems, not only do messages that are sent to and received
by multiple sites need to have a consistent order imposed by all sites, but
cause and effect relations must be maintained. Causal ordering allows the
cause and effect relations of messages to be maintained. This paper presents
an algorithm that insures that multimedia data with real-time deadlines
are delivered to the application layer in causal order. The algorithm is
designed to insure that any message that arrives at a destination site before
its deadline will be delivered to the application before the message expires.
In addition, by focusing on a form of causal ordering violations caused by
"the triangle inequality," this algorithm has a low overhead with respect to
the amount of information that must be appended to each message.
Author Keywords: Real-time, causual ordering, multimedia,
systems, delta-causality, triangle inequality.
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This page last modified Jun 28, 2009.
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